Zbrush Learning Experiences- Extra
In this post, I am going to show some difficulty I mate in the Zbrush learning experiments. In Zbrush, move and drag is very easy, but in position rotation needs to reset the beginning and end rotation point, and make sure all other non-move surface are masked. If any of these are not done proper, the geometer(mesh) will have a false rotation. The result for solving this is to make sure to make poly-groups when the model is done in T post position. make each arms, legs, body and head in its own group so it can easily select and rotate. Example for my learning experience model: Begin with zSphere and create a zSkin to start sculpting. The model is referenced by "Winged Victory of Samothrace" the Greek goddess of Victory. I had a hard time to re-position it since I never re-group the poly surface. So every time I try to rotate the body part, I need to re masking the spot individually. Here are some more images after it re-posing And here are some Extra mode...