Week 4 ~ 6 Zbrush Learning Experiments
From the Lynda tutorials, I had learned many different techniques to build up the 3D model mesh parts and save for later use. The technique i oftenly use is zSphere and symatery tool. By this two tools I can easily pull out the basic form of the model shape bake it as the mesh for detail sculpting. Then the understanding of how to sculpting poly shape will be important! Example for some false connection of zSphere: You will see bad edge on the thumb and hand, its because it had extra zSphere inside and make it render extra polygons so create a clean zSphere is very important! Here is a better connection of zSphere: